﻿using projectgame;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace projectgame
{
    public class ChallengeHarvestARadish : Challenge
    {
        public override string Name { get; } = "收获一个萝卜";

        public override bool CheckFinish()
        {
            return Global.Days.Value != StarDate && ChallengeController.RadishHarvestCountInCurrentDay.Value > 0;
        }

        public override void OnFinish()
        {

        }

        public override void OnStart()
        {

        }
    }
}
